Spin Rate Mastery: Calculating Bullet RPM
Spin Rate Mastery: Calculating Bullet RPM
Most serious shooters can
tell you the muzzle velocity (MV) of their ammunition, based on measurements
taken with a chronograph, or listed from a manufacturer’s data sheet. (Of
course, actual speed tests conducted with YOUR gun will be more reliable.)
Most people confuse twist rate with twist speed (RPM)
because the terms describe interconnected aspects of bullet stabilization, yet
they differ fundamentally. Twist rate is a fixed barrel properly, like 1:10
inches, indicating revolutions per inch of travel, while RPM is the dynamic
rotational speed at muzzle exit, calculated form that rate plus velocity.
Novices often equate “faster twist” (lower number, e.g.., 1:8) directly with
higher RPM without considering velocity’s role, assuming all fast twists spin bullets
equally regardless of load speed.
First, spin rate, or RPM,
will dramatically affect the performance of a bullet on a game animal. RPM
is important for bullet integrity. If you spin your bullets too fast, this
heats up the jackets and also increases the centrifugal force acting on the
jacket, pulling it outward. The combination of heat, friction, and centrifugal
force can cause jacket failure and bullet “blow-ups” if you spin your bullets
too fast.
If you spin the
projectile at fast RPM, the speed imparts more pressure in the junction between
the copper jacket and the lead core, finally it will tear the jacket and lead
core apart. That is why progressive twist rate is used, initially it is slow
when it reaches the near the muzzle the twist rate is increased progressively.
Finally it achieve higher twist speed.
Calculating the RPM based
on twist rate and MV gives us some very important information:
we can tailor the load to
decrease velocity just enough to avoid jacket failure and bullet blow-up at
excessive RPMs.
Knowing how to find
bullet RPM helps us compare barrels of different twist rates. Once we find that
a bullet is stable at a given RPM, that gives us a “target” to meet or exceed
in other barrels with a different twist rate.
Although there are other
important factors to consider, if you speed up the bullet (i.e. Increase mv),
you may be able to run a slower twist-rate barrel, so long as you maintain the
requisite rpm for stabilization and other factors contributing to gyroscopic
stability are present.
In fact, you may need
somewhat more rpm as you increase velocity, because more speed puts more
pressure, a destabilizing force, on the nose of the bullet. You need to
compensate for that destabilizing force with somewhat more rpm.
But, as a general rule, if you increase velocity you can decrease twist rate.
What’s the benefit? The slower twist-rate barrel may, potentially, be more
accurate. And barrel heat and friction may be reduced somewhat.
Just remember that as you
reduce twist rate you need to increase velocity, and you may need somewhat more
rpm than before. (as velocities climb, destabilizing forces increase somewhat,
rpm being equal.) There is a formula by don miller that can help you calculate
how much you can slow down the twist rate as you increase velocity.
The barrel’s rifling
imparts spin to the bullet as it passes through the bore. This rotation
stabilizes the bullet in flight. Different bullets need different spin rates to
perform optimally. Generally speaking, among bullets of the same caliber,
longer bullets need more RPM to stabilize than do shorter bullets–often a lot
more RPM.
It is generally believed
that, for match bullets, best accuracy is achieved at the minimal spin rates
that will fully stabilize the particular bullet at the distances where the
bullet must perform. That’s why short-range 6PPC benchrest shooters use relatively
slow twist rates, such as 1:14″, to stabilize their short, flat base bullets.
They could use “fast” twist rates such as 1:8″, but this delivers more bullet
RPM than necessary. Match results have demonstrated conclusively that the
slower twist rates produce better accuracy with these bullets.
If the twist rate is too
fast (low number), it may destabilize lighter or slower bullets. If it’s too
slow (high number), it may not provide enough stability for longer or heavier
projectiles.
Bullet RPM is a function
of two factors, barrel twist rate and velocity through the bore. With a
given rifling twist rate, the quicker the bullet passes through the rifling,
the faster it will be spinning when it leaves the muzzle. To a certain extent,
then, if you speed up the bullet, you can use a slower twist rate, and still
end up with enough RPM to stabilize the bullet. But you have to know how to
calculate RPM so you can maintain sufficient revs.
Bullet RPM Formula
Here
is a simple formula for calculating bullet RPM:
MV
x (12/twist rate in inches) x 60 = Bullet RPM
Quick
Version: MV X 720/Twist Rate = RPM
Example Two:
What about a faster twist rate, say a 1:8″ twist? We know the bullet will be
spinning faster than in Example One, but how much faster? Using the formula,
this is simple to calculate. Assuming the same MV of 3000 FPS, the bullet makes
12/8 or 1.5 revolutions for each 12″ or one foot it travels in the bore.
Accordingly, the RPM is 3000 x (12/8) x 60, or 270,000 RPM.
The formula to calculate
Bullet Spin Rate (BSP) is:
BSP is the Bullet Spin Rate (RPM)
MV is
the Muzzle Velocity (fps)
BTR is
the Barrel Twist Rate (inches per rotation)
Let's say the muzzle
velocity of a bullet is 2800 fps, and the barrel twist rate is 12 inches per
rotation. Using the formula:
Thus, the Bullet Spin
Rate would be 168,000 RPM.
What is the Miller twist
rate formula?
The Miller twist rate
formula is a calculation that is used for predicting Specific Gravity (SG) for
modern long range bullets based on bullet mass, diameter, length, and rifling
twist.
m: Bullet mass in grains.
t; Optimal rifling twist rate in calibers per turn
(dimensionless; one full rotation per t calibers of barrel travel).
d; Bullet diameter in inches.
l: Bullet length in inches
SG
is the specific gravity, or the measure of gyroscopic stability applied to the
bullet by spin.
Mathematically
SG is the ratio of the stabilizing influences of rotating mass, vs. the
de-stabilizing effects of aerodynamics. If this ratio is greater than 1.000, it
means the bullet has more stabilizing influence than de-stabilizing influence,
so it’s said to be stable. In practice, a bullet needs an SG
of 1.5 or greater to be well stabilized, and fly with the maximum effective BC.
SG > 1.4: Stable (ideal 1.5-2.0)
SG 1.0-1.4: Marginal (usable short-range, test-fired)
SG < 1.0: Unstable (keyholing/tumbling)
Specific Gravity (SG) of a given bullet being shot from your rifle under specific environmental conditions, you might be wondering why an SG of 1 is unstable, an SG of 1.5 is recommended, and why SG’s in between will not provide you with “optimal results on target.”
SG is the gyroscopic stability factor. It is the measure of gyroscopic stability applied to the bullet by spin. There are 3 ranges on the table below: unstable, marginal stability, and comfortable stability.
Unstable: SG
is less than 1.0. Bullet is unstable. Other indicators are bullet “key holing”
(bullet going sideways through target instead of point forward. And extreme
inaccuracy of bullet at all ranges.
Bullets at marginal SG show increased dispersion and sensitivity to crosswinds, with yaw angles growing over flight time, degrading accuracy beyond 200-300 yards. Heavier or longer projectiles tolerate it better initially but fail faster than lighter ones.
Comfortable
Stability: An SG of 1.5 or greater ensures adequate
stability and optimal bullet BC. “Typically, it’s wise to aim for an SG
of at least 1.5 when selecting a barrel twist for a particular bullet. , SG
only has to be greater than 1.0, The more important reason is to have that
extra .05 of SG as a safety margin. If you aim for an SG of 1.0 and conditions
exist that cause it to drop to 0.99, you have a problem. The 0.5 safety margin
in SG is there to account for non-standard atmospheric conditions, imperfectly
balanced bullets, and errors in the prediction of the SG value itself”.
It's also possible for precision to suffer if the bullet spins faster than needed for good stability. When a bullet emerges from the muzzle of a rifle, it’s spinning very fast. Any imperfection in the shape, balance, or alignment of the bullet will cause it to disperse away from the bore line when it exits the muzzle. The amount of dispersion is related to how severe the imperfections in the bullet are, and also how fast the bullet is spinning. Higher spin rate produces more dispersion
This can trick people into thinking excessive stability causes the dispersion, but that's not true. The bullet's stability level doesn't cause it. The flaws cause the dispersion, and faster spin makes it worse. The more balanced the bullet, the less dispersion happens from fast spin. That's one reason short-range benchrest shooters use short, blunt, flat-base bullets they need such a slow twist rate to stabilize.
The more balanced the bullet, the less dispersion will result from spinning them faster. One of the reasons why short-range benchrest shooters choose to shoot short, blunt, flat base bullets is because they require such a slow twist rate to stabilize”

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